3.2 scattershot thoughts
Divine Guardian as a talent is kind of crap now with the nerf to Sacred Shield (only one per target). May be useful if no Holy Pallies are in the raid, but we always have at least one. Because it won’t do much for me for mitigation anymore, I think those two points are going to go somewhere else.
But where? Well, I need to bridge down to the sixth level talents with those two points, so they have to go somewhere in that first half of the tree. Call me crazy, but I might put them in Reckoning.
According to Jasari over at Maintankadin, Reckoning has received a 47% buff of tps per point thanks to the SoV change (assuming a four stack is up). While the tps per point gain isn’t exactly consistent, 2 points in there will net me an additional 66 tps.
Why not Improved Hammer of Justice? I’d rather take a threat increase (no matter how minor) over 20 seconds off an interrupt that is bound to the GCD.
I’m very disappointed about BV threat cap. Gone are the days of my 10-11k ShoR crits, at least for now.
The change to Judgements of Just (can’t be overwritten by a non-JoJ judgement) is pretty awesome however.
Vindication is pretty awesome, and a mitigation talent at that, so it’ll be must have. The points for it though will most likely be leeched over from Conviction (which has a lower tps per point value than Crusade).
Feasible spec come 3.2 would be this, I suppose.
Divine Guardian will still provide some use. Even though it is updated to one shield per player, PTR reports still show the FoL HoT effect will trigger for other paladin healers. I am not sure how Prot spell power adds up with TbtL, but the bonus from DG still helps. This also allows the other paladins to shield the OTs.