I must have a masochistic streak, because I’ve been actually enjoying the wiping, prodding, testing of each boss in Ulduar… within reason (but I’ll explain what I mean by that shortly).
There’s been some guild drama this week over what direction we want to take the guild in for Ulduar for a couple of reasons. One is right now all the guildy-come-latelies have been logging back on, clambering for raid spots, and willfully ignoring that they completely abandoned the guild this last month or two. Now new content is out and it’s just like WoW was paused in their absence, right?
As you can imagine, with all these people intent on raiding we’ve been trying 25man Ulduar fitfully. Three times this lockout period we’ve gone in and only managed to down Flame Leviathan, with an ungodly number of wipes of Razorscale. Let’s not even talk about Emalon.
I think people are finally coming around to my conclusion that the approximately 15 geared, regular raiders can’t carry the others through Uld25. Not at this juncture at least. We need to focus on 10man if we’re going to do any progression. Of course, the pendulum swung the other way, and to compensate we wasted way too much time on old content. Naxx25 was cleared (BoH went to a Ret Pally new to raiding, lawl roll system), OS25 cleared with no drakes of course, and Malygos25 downed as well.
Two weeks ago this would have been routine, but honestly, we shouldn’t even be touching Tier7 content. Outside of maybe Malygos25, which is 226 gear, there’s no reason to run those raids.
Honestly, we’ve been running Naxx for almost four months now. If you’re not almost completely 213 geared, something is wrong.
But I digress! On a positive note, Uld10 has been a great success compared to 25. FL, Razorscale, and XT-002 down, and down in such a way that we should be able to easily replicate the kill the following week. XT-002 itself was very fun to learn, despite the repair bills.
For those who haven’t tried him, a quick explanation: Our group make up was me tanking; two hunters, a mage, fury warrior, a rouge, and shadow priest dpsing; and two resto druids and one holy priest healing. We tanked XT on the stairs, his back facing the raid. The big thing with this fight is it’s a dps race, you want to kill him as soon as possible because the fight gets unwieldy as it goes on (nevermind the enrage timer).
Initially, we had two tanks, myself and a DK (who’s main is one of the hunters). He was MTing and I was grabbing the Pummelers during the add phase, and using Divine Sacrifice during the first tantrum to make it a bit easier. We were having DPS issues though, and ultimately we came to the conclusion that it just made sense to do only one tank, because the Pummelers hit very lightly and they tend to head right for the boss when they spawn anyway. No need for a separate OT just for them. In addition the extra dps would help with keeping the scrapbots away from XT.
Aside: XT’s voice? Hilarious.
We wiped like 8 times on the initial set up, getting closer each time, and then on the second attempt with only one tank, we killed him. The trick was just moar deeps. Basically whenever the heart appeared, everyone focused it while being careful not to destroy it (because that would trigger hard mode). With the extra dps we could push the boss to the first heart drop (75%) without a tantrum, dps the heart so he’d be at 51% when reformed, then quickly push him over 50% to avoid another tantrum.
Killing XT was exhilarating, and definitely what raiding in Ulduar should be like. No mindlessly optimistic wipefests, ignoring that obvious fact that the numbers are against, but instead being smart about it and raiding at the appropriate level. Once we know the fights and have better gear all around, then we’ll roll into 25man with a vengeance.
In case you’re wondering, loot was the Pulsing Spellshield and the Treacherous Shoulderpads.
So that was Saturday night, and last night we decided to ignore Ignis (have they fixed that yet?) and try the Assembly of Iron. We proceeded through the first few trash pulls, having fun with the craziness of figuring out for the first time what each mob does (Runed Flame Jets ftl) and wandered around a bit looking for the Assembly of Iron (rather than look it up).
Hilarity ensued when Demo, the warrior tank, dashed up the stairs and was one shot by the face boss (er, Kologarn) not even knowing he was there. That was a well-needed laugh.
Ambled down the corridor with the various projections of planets and killed the trash there, which dropped some tank gloves. Demo and I did our wonder out loud who this is best for, and eventually decided to both greed and let fate decide. He won them, and I’m glad he did, turns out they were a better upgrade for him than me. Plus it would have broken my four set bonus, and that’d be a pain.
So eventually we made it down the right hallway to the Assembly of Iron. At this point it was probably 11:30 (we started raid late after doing OS and some aforementioned nonsense wiping on Emalon and Razorscale). The basic of the fight were explained and we gave it a first probing try. Steelbreaker went down but we had some issues with Overload and wiped. Not a problem, now we know what to fix. Next try, Steelbreaker goes down, I peel Molgeim off of Demo and drag him back to my corner. Mo casts a gigantic Rune of Death (like consecrate on ‘roids) and that eats me. Didn’t even know that existed!
Ok, so try again–Rune of Death isn’t a big problem now that we’re looking for it. But it wasn’t perfect so we wiped. Getting closer each time, we can totally do this. Last few attempts were getting late, but towards the end we got Mo down, but were running up against the enrage. Last attempt we had Bruundir at 70% when he enraged.
One thing I’ll do tonight to make this a little better is be smart about Rune of Power positionings. Every so often Mo casts this circle of blue light under one of his two buddies or himself that gives a 50% damage increase. I’ve been pulling Steelbreaker/Mo off them, but haven’t been positioning them as optimally for the dps. I think a big key to this fight is treating them like Malygos sparks and maximizing how much dps can be pumped out using those Runes of Power.
The other thing that might make the fight easier is having the third healer be dps specced and just off heal for the first phase, and then switch to full dps for phases 2/3 where healing doesn’t need to be as intense.
I’m fully confident we’ll down him tonight.
Postscript: After this weekend I’ve come to the conclusion that I really, really need to get my ret set together and in order. It just makes sense that, if a boss only requires one tank, rather than being dead weight in a 10man raid I could swap to Retribution and contribute more than just shield slam deeps.
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