The not-so-Undying
Tuesday is typically our Sartharion night, but now that we’ve been focusing on 2d it’s been moved to Monday (aka Progression Night). So Tuesday indeed rolls around, as it is wont to do, and we don’t have a raid to raid to satisfying that raiding itch.
Indeed.
So an impromptu Naxx10 forms, and it was all and all very successful. We steamrolled the place, finishing in about 2 1/2 to 3 hours. We didn’t wipe once, which was excellent.
In fact, we were doing so well that for a period of time I had that nagging little though in my head saying “hey, we’re on track for The Undying.”
“Quiet, you!” I immediately commanded it, fearing a jinx. It was too late though, the Jinx Gods were alerted by my hubris.
We burnt through spider wing and plague wing without a single death, and marched all the way up to Four Horsemen without incident. Then disaster struck.
We switched Rivendare and Thane, but the two bosses were kept too close after the switch and the stacks continued to pile on. A priest got stuck with a 5 stuck and couldn’t heal himself through it. He went down. Crap.
Moving on, we ignored a pull in the lead up to Patch, and of course–of course–when we engage Patch the pull comes, and in the confusion a dps warrior is taken out by a hateful strike.
We also racked up two more deaths on Thaddius. None on Kel though, which is awesome.
I think if we bring a few more A-teamers (maybe use 3 healers) and are deliberately more careful we can do it. Might as well try before they take the Black Proto Drake away!