While begging Anafielle for ideas on what to blog about, she mentioned the trouble she went through to hammer out a spec she was happy with. This immediately made me realize I haven’t really talked about optimal specs at level 85. I shall now rectify that.
As you all may know, I’m a sucker for dual-spec prot. Part of that is exercising the luxury of being my guild’s main tank, which means I am seldom sidelined or forced to go offspec–and by seldom, I mean never–which is a blessing and a curse. Blessing because it befits my sloth; curse because I’m so woefully out of practice with the other specs of my class that if I was asked to heal or dps something I’d probably end up accidentally wrapping the mouse cord around my neck and proceed to garrote myself into a coma.
Anyway, as such, here are three specs for you: one for maxing out survival, one for threat and AoE, and one mish-mash of the two. I’ll be using the first two for each of my specs, but any of you pushing the Sisyphean burden that is a Ret or Holy spec up the progression hill might be interested in the third.
The survival spec
0/31/10
I traded Seals of the Pure for Eternal Glory, the reasoning being that SotP is one of our lowest threat talents and is the obvious choice to skip to grab EG instead. EG is amazing for situations where you’re making frequent use of Word of Glory.
Only one point in Improved Hammer of Justice. I like HoJ a lot, but that second point is needed elsewhere.
No points in Grand Crusader. It’s a somewhat negligible threat boost (in the sense that it’s only good for replacing Holy Wrath in the single-target rotation) so it’s an obvious choice to pass over. However, the trade off is you lose from our most frequently available interrupt options, so there’s a tradeoff you might not be comfortable with.
Picked up Divine Guardian. When someone gives you overpowered lemons, you make overpowered lemonade, dammit.
Glyphed Word of Glory instead of Judgement. Judgement was the lowest threat boost of the normal triumvirate of single-target glyphs.
You can also swap out Glyph of Seal of Truth with Glyph of Insight if you’ll be primarily tanking a fight with Insight.
The threat spec
0/31/10
Keep in mind this isn’t a “max threat spec”, there’s probably more tps I could have squeezed out of this. But that would require cuts I’m not comfortable chasing down yet.
Skipped Judgements of the Just. I feel dirty about this, but I’m not using this spec on bosses.
Skipped Hallowed Ground. You might be thinking, “isn’t this an AOE spec?” Well, yes, but my thinking is that I hardly ever use consecration and the threat gain would be so minimal as to completely invalidate any justification for the glyph.
Skipped Divine Guardian. Feeling kind of dirty about this too. The point for it could come Reckoning if you’re uncomfortable with skipping it.
Nothing surprising with glyphs. I went with Hammer of the Righteous instead of Judgement in the primes. That’s the only really notable thing.
The mish-mash
0/31/10
Hrm, seeing a pattern in these numbers. Anyway, nothing really important to note here. I picked the best of both worlds, though there’s still some on the fly customization you can perform with glyphing (for example, glyphing Word of Glory).
And that’s that.
I’m curious how others are speccing/glyphing and if you have major objections to anything I’ve just laid out. One of the major benefits of the stage we’re in right now is that it’s amazing for experimentation. And so, you shouldn’t be shy to try new things before you head into raids and have to ossify into the land of the cookie-cutters, where optimal builds are (rightly) the golden standard. Have fun with your spec now, let your suboptimal freak flag fly… but don’t get your healer killed.