Tanks, what you need to know about 3.2.2

So apparently 3.2.2 is dropping today according to mmo-champ. While it might make sense to spend the first night of this raid reset mourning the AD nerf, we tankadins are made of stronger stuff. Grab your boot straps and make the best of this down-tuning. Here’s what you need to know about the changes to our class in this patch.

1. Our threat nerf will work out to around a 5% tps loss

We’re going to lose about 100 spell power from the change to Touched by the Light and receive 10% less bonus threat from Holy damage thanks to the Righteous Fury change. This seems drastic, but smarter folks than I have calculated that out to “only” a 5-6% loss in tps. Not the end of the world. Might not even be noticeable.

To compensate be sure to get more hit so your threat is more consistent. Get expertise soft-capped too. And if you find your threat cratering, considering the Accuracy enchant for your weapon. (Don’t go overboard and gem for strength, though.)

2. Seal of Command is still not for tanking

I know the new aoe aspect looks tempting, but this is really a buff for Ret in trash–it’s not meant for us. You’re going to do more threat with SoV/C up and HotRing stacks on to a swath of mobs than hitting individual guys for a pittance and chaining two extra holy strikes on your single weapon swings. Avoid the temptation to go spec into SoComm.

3. Judgement Helm is awesome and you want it

Srsly. It’s freaking T2 and it has hit. I honestly don’t know which is better.

Oh. Right. The T2 part.

4. No more libram swapping

I don’t think many people did this anyway, but just in case, we can’t libram swap anymore. If you unequip a libram you lose its effect.

5. <35% is going to hurt a lot more

Ardent Defender received an annoying nerf that will make the sub-35% hp zone a little more dangerous for us. The change overall is about a 9% effective health loss, unfortunately. It doesn’t gimp us (the change was actually justifiable in terms of how powerful AD was) but it does mean that we’re not as “invincible” as we once were.

It begins

They nerfed AD on the latest version of the PTR.

Actually, this is a perfectly justifiable nerf, considering what a godly talent Ardent Defender is at the moment.

Nevertheless, I hope this is the end of the tweaks, though I’m not convinced it will be.

Ardent Defender: This talent now reduces damage taken below 35% health by 7/13/20% instead of 10/20/30%.

The change to HotR was taken out as well.

Yawn: A look at updated 3.2.2 patch notes

Well, I’m fresh out of ideas, and frankly the idea of doing two BLTNFs in a row bores me to tears. So, I decided to do a post on everyone’s favorite, excruciatingly mundane topic: patch notes. Contain yourselves, please.

Blizz updated their test realm patch notes, which you can see on mmo-champ and elsewhere. The official site too, I suppose, if you’re into that kind of thing.

Seal of Corruption and Seal of Vengeance: These seals will now only use the debuff stacks generated by the attacking paladin to determine the damage done by the seal and by the judgement.

Nice fix to an annoying bug.

Hammer of the Righteous: The damage from this ability is now considered physical instead of Holy. The threat generated by the ability has been increased such that it will continue to do approximately the same threat it did when it was Holy damage.

This will hopefully help us with our one source of snap aggro on multiple targets. I for sure wasn’t relishing the prospect of having diminished threat in the snap category, so this is a nice mitigation to an annoying nerf.

Relics: All buffs provided by relics (idols, librams, totems and sigils) now share an exclusive category such that gaining a buff from one of these items will remove all other buffs gained from items in this category.

This really doesn’t affect us. I think only the most intense of the min-maxers were actually bothering to libram swap. The swing timer reset was too much of a hassle, and the threat bonus was marginal, all things considered. I wonder if this change means other classes were relic swapping as well, or if Blizzard’s trying to be ahead of the curve.

Speaking of librams, I’ve been seriously considering picking up the Libram of Valiance for my threat set. And, by threat set, I mean in heroics I tend to swap out my stam trinks and Libram of Defiance for Lavanthor’s Talisman, the STR Darkmoon Card: Greatness, and Libram of Obstruction.

Supposedly, according to numbers I’ve seen elsewhere, the 200 STR of LoV has a 90% uptime, so is worth a constant 180 STR, which then threat wise works out to an equivalent of 540 BV. Not straight conversion, mind you. Threat conversion. So, even with the change to Libram of the Sacred Shield in 3.2.2 to ~450 BV, the LoV will still work out to be better.

And that’s before the mind-shattering additional spell power you get from strength. Just try to wrap your head around that! … Uh, yeah.

All around we’re looking at a 5-6% threat nerf. Not great, but could be worse.

Damocles’ nerf hammer danglin’ over our heads

Ironically, I had in the can a post I was going to write called “Are we going to get nerfed?” and here’s our answer: yes, but slightly. And not where you’d expect.

The 3.2.2 patch notes came down this morning with the following pertinent pieces:

  • Righteous Fury: The bonus threat from Holy spells caused by this talent has been reduced from 90% to 80%.
  • Judgements of the Just: The reduction in cooldown to Hammer of Justice provided by this talent has been reduced to 5/10 seconds instead of 10/20 seconds.
  • Touched by the Light: This talent now provides 20/40/60% of the paladin’s strength as spell power instead of 10/20/30% of the paladin’s stamina.
  • Seal of Command: This ability now chains to strike up to 2 additional targets when it is triggered by an attack.

This is an all around threat nerf (obviously), though curiously they haven’t tackled Ardent Defender… er, yet. They might be content to leave it as is due to “class population balance” concerns, but who knows?

In case you’re maybe thinking, as I did originally, they tuned down RF to make up for a spell power gain from the new TbtL, that’s not the case. With the old TbtL I have 904 spell power. If the new one was in effect today, I’d have 800. 100 spell power isn’t a lot of threat lost in the great scheme of things, but a 10% threat modifier is, alas.

Even with these changes I suspect we’ll still be the best threat tanks, but less so than before.

The Seal of Command change is kind of exciting, and I wonder if they’re intending to turn it into the tanking seal with the AOE damage? Or if it’s to give Ret an option on trash?

Lastly, mmo-champion is busy ripping all the items from the patch files. They already have some new pets up as well as some of the loot from Onyxia. The Priest T2 helm for example is listed, and looks pretty nice (it’s iLevel 232, which makes me think the 10/25 versions will drop gear with item budgets similar to Coliseum non-heroic modes). The only concern is it kept resistance stats, which is … sad. Might mean we won’t be seeing a new Judgement Crown that’s viable for tanking. Wait and see, I guess.

There’s only one thing I was for 3.2.2mas: an iLevel 245 Quel’Serrar. My dream may yet some true.