Archive for 'Better Late Than Never Friday'

Better Late Than Never Friday, 4/9/10

Better Late Than Never Friday is a random monthly feature where I pull a bunch of search terms from Google Analytics that landed folks here and try to answer questions that may not be directly answered at this site, as gleaned from their keywords used.

best paladin tank enchant waist 3.3

Well, technically the only waist enchant is the Eternal Belt Buckle. If you’re an engineer though, you have two supplementary choices for some additional AOE damage. Using the Frag Belt or Personal Electromagnetic Pulse Generator tinkers on your belt (stacks with the buckle) can give your big pulls a little more oomph. The former obviously summons a bomb for you (with a neat little stun) and the latter can set off an Explosive Decoy for a chunk of physical damage. Both pretty handy.

nightmare tear does it give 10 to dodge also?

No, but it does give 10 Agility, which translates to some dodge. Though, not as much as 10 Dodge Rating would give.

glyph of judgement or command low level

Command is pretty nice at low level for the free mana it gives. That’ll make the early levels much easier to suffer through when going OOM is a constant, looming shadow.

sindragosa parry haste

Sindra does indeed parry haste (confirmed in this thread). This shouldn’t be much of a worry for two reasons: her breath is her biggest source of damage rather than her cleave, and dps will die if they sit in front of her, so you don’t need to worry about a clueless warrior causing you trouble, he won’t be up for long.

what kind of damage is putricide dealing? amplify magic

To the raid it’s either Shadow or Nature damage, depending on the attack. Your tanks will be taking a huge chunk of Physical damage from Putri’s melees, but even then there’s a lot of magic damage (especially in phase 3) and you don’t want to risk a tank gibbing ruining your attempt. I would recommend against amplify magic, honestly.

can i exchange my voa sanctified for emblems and mark?

Ye gods no.

does armor penetration stack with hammer of the righteous?

The damage is Holy, so it’s already penetrating armor.

does judgement proc seal of command cleave?

It does if you have at least one point in Judgements of the Just. It isn’t the judging the procs the cleave, it’s the application of the JoJ debuff. Probably a bug, but I’m not complaining.

festergut melee parry gib?

Festergut has parry haste turned off, so there is no danger of that.

Better Late Than Never Friday, 2/26

Better Late Than Never Friday is a random monthly feature where I pull a bunch of search terms from Google Analytics that landed folks here and try to answer questions that may not be directly answered at this site, as gleaned from their keywords used.

Apologies for not posting yesterday, I got swamped and I didn’t really have anything good to write about. I mean, not much has happened this week in the world of tanking other than the warrior and DK buffs. There’s a Dev Chat tonight on Twitter and I’m eagerly hoping some interesting revelations about design philosophy or Cataclysm will be revealed. I have a question banked, but if any of you non-Tweeters have a good one share it in the comments and I’ll steal it if it’s better than my standby.

Anyway, the column!

if icehowl charges you what do you do

Gotta go when the volcano blows. Hold down your left or right strafe key as soon as you hit the wall and run off as soon as you unfreeze.

amplify magic festergut

There are a lot of fights in ICC that Amplify Magic wouldn’t be a bad idea for, at least for the tanks. Marrowgar the tanks should only be taking physical damage and skittering out of the coldflame post haste. On Saurfang literally all the damage is physical, even his “spells”, so everyone could have Amp Magic. Festergut the tanks are going to take mostly physical damage (with only trivial nature damage from the gas in the room) but there is still some magic damage to be had, so it’s a risk.

On the flip side of the coin, for offtanking Blood Queen and tanking Sindragosa, Amp Magic is a terrible idea. Way too much spell damage to split the difference.

how hard does festergut hit

During his three-stack major-pain phase (in 25man), he was hitting me for 25k a swing. Humorously–or maybe not–in heroic mode he melees for an average of 37.5k according to this thread. I like the way one guy described it, “like Brutallus dual-wielding Algalons.”

can you fight sindragosa without downing dreamwalker

No. The door to Sindra opens after Dreamwalker is rescued.

drinking game ulduar

Every time someone asks where to port to you take a drink.

best professions for a tankadin

I like my combo of Jewelcrafting (+63 stamina) with Engineering (+885 armor). You can’t go wrong with JC/Blacksmithing (+60 stamina) for an all-purpose combination, though.

1 tanking festergut

I suppose it’s possible, with a Paladin tanking him up to nine stacks, Hand of Recking, popping Divine Shield and cancelling it immediately to drop the stack. I’ve seen Festergut dropped in 10man before the second tank switch, and an additional dps would facilitate that. Not sure about 25man with the crazy dps requirements needed to kill him there before a second tank switch.

best mobs to level weapon skill on

I’ve been trying for weeks to get my 400th point in Unarmed for the achievement, but to no avail. I’ve been just putting up Seal of Light and afking while punching those giant elite skeletons. I suppose it would be easier to try those unkillable ogres in Dire Maul… but, meh, Feralas is so far away.

conviction or socomm

If you’re choosing one over the other I’d say SoComm. That seal has been pretty handy for snap aggro in ICC, particularly tanking Defense on the Gunship or when Rotworms spawn on Dreamwalker. Plus makes the daily heroic a breeze.

does judgement of justice work on rotface ooze?

JoJ works by preventing a player or mob from speeding up past run speed (ie, faster than 100%), not slow them down, like the popular misconception seems to be. Big Oozes never speed up, so JoJ doesn’t really work.

does seal of command proc off avenger shield?

No. Only single attacks.

parry haste icc

Gravity has a great post compiling which bosses parry haste in Icecrown. Short answer is only Deathwhisper and Sindragosa, which pretty much kills expertise as a survival stat if you’re tanking in ICC. Just consider it for threat now.

so sick of elemental shamans knocking me off take your face off the keyborde and watch where your going

I know! Those ele shammies are the worstest!

Better Late Than Never Friday, 1/22

Better Late Than Never Friday is a random monthly feature where I pull a bunch of search terms from Google Analytics that landed folks here and try to answer questions that may not be directly answered at this site, as gleaned from their keywords used.

righteous defense taunt small ooze

The Small Ooze is taunt immune, so unfortunately that won’t work. The only way to get rid of them is to merge one into a Big Ooze.

best libram tankadin

Eternal Tower is, technically, the best for survivability (although the ramp-up time is annoying and can cause issues). It’s a marginal upgrade over Defiance, however, and not worth getting until you run out of better things to spend Emblems of Frost on. Just farm Triumph badges and get the 245 dodge libram. Contrawise, Valiance is the best threat libram right now.

how to use righteous defense

Back in my day to use Righteous Defense you had to target the person being attacked, and if you wanted to directly taunt the attacking mob you’d have to use a /targettarget macro. Thankfully, Righteous Defense was changed a while back. It’ll work the same if you use it on the mob or the mob’s target.

armour penetration for tankadins

Bad stat for us, don’t even think about it! The same reasons that make ArP bad for Ret Pallies bad for us–our threat derives primarily from Holy damage, which pierces armor as is. It’s for this reason I always cursed the tanking gloves off of Ignis that had ArP on them.

does the hp5 on purified onyxia blood talisman work in combat

Yes. But you shouldn’t use it unless you’re soloing old content, or something equally frivolous. hp5 is not a tanking stat.

festergut amp magic

Bad idea, amplify magic will make the various raid damage attacks do even more damage. The only fight amp magic is good for is Saurfang, because every attack in that fight is classified as physical damage.

20 defense vs titanium plating

Neither, go with the BC-era +18 stamina enchant if you have the defense to spare. Otherwise get the +defense enchant.

22 agility titanweave dodge

Agility if you have enough defense, Titanweave otherwise.

3.3 divine sacrifice worth it?

Absolutely! Assuming you get Divine Guardian as well, it’s like a free 20% damage reduction cooldown for us that benefits the raid as well. DS/DG is a mandatory talent for raiding.

blacksmithing vs engineering tankadin

I’m partial to engineering, myself, for the cool toys and the armor glove enchant/agility cloak enchant. However, you’d probably be better off if min/maxing just to go with the straight +60 stamina of blacksmithing.

seal of righteousness vs seal of vengeance

Seal of Vengeance is still our best single-target threat seal. Seal of Righteousness has it’s uses though, particularly on Rotface if you’re kiting the Big Ooze. You can’t melee it, and because SoR’s judgement offers the most damage in that situation, it’s the best choice.

Better Late Than Never Friday, 11/6

I sat down today and told myself–told myself–I was going to write the next “chapter” in my 4 Characteristics of a Great Tank series, and then I got sidetracked and completely forgot. Mea culpa, friends.

In lieu of a wall of text, enjoy this short and sweet filler feature. Bonus: there’s about 20 Vindication questions in here. (Which I hope doesn’t reflect a disconnect in the tankadin community between folks that know it’s an amazing talent and folks who still think it’s for Ret. Short answer: Vindication = amazing!)

seal of righteousness or vengeance for tanking

Vengeance by leaps and bounds. You get so much more threat from the dot and stacking proc than you would from Seal of Righteousness.

how much does stamina increase pally spellpower

0 per point. Our spellpower comes form Strength now thanks to the change in 3.2.

3.2 vindication for protection paladins

I was curious to see what happened if I googled this specific phrase, and I’m happy to see this page with RD as the second link:

vindication

Couldn’t have said it better myself!

does vindication stack with other pallys?

No, and it doesn’t stack with Demo Shout/Roar either.

how does vindication work

Vindication can proc from all our direct attacks (melee, Avenger’s Shield, Shield of the Righteous, etc.) and from Seal of Vengeance damage. The effect lasts for 10 seconds, and generally it can be assume that as long as you’re continuously attacking during that 10 second period, Vindication will be up.

While it’s awesome that Vindication is passive, the only downside is it’s single target. HotR and AS can feasibly spread it around, but to keep it up 100% you’re going to have to devote your attacks to one target. There’s the rub between this talent and the warrior/druid shout.

judgments of just vindication stack?

Yes. Please have both in your spec!

best tank leg enchants 3.2.2

There’s only one choice, Frosthide Leg Armor. Find a friendly LWer to do that for you.

can anub’arak be beat with one off tank?

Normal-10? Yes. Heroic-10? Yes. Normal-25? Yes. Heroic-25? Excepting some super geared, passively unhittable, ubermensch tank, no.

how to get away from icehowl charge

As soon as you hit the wall, hold down your right mouse button and strafe left/right key. Pick whichever will get you away from him faster (ie, if he’s to your right, pick the left, and v/v). As soon as you unstun you’ll run off in the proper direction, to safety, with plenty of time to spare.

how to use different voice vent

I can only imagine the intent behind this question.

is it worth it for tankadins to be jewelcrafters wow

Yes. Yes. A thousand times, yes.

quel vs ardent guard

Ardent Guard (Heroic) > Blood and Glory > Quel’Serrar 25 > Ardent Guard > Quel’Serrar 10

titanium plating any good for tankadins?

Only for a shield specifically devoted to a threat/dps set. 81 block value is nice, but you’ll get more (EH) mileage out of the BC-era 18 stamina enchant.

Better Late Than Never Friday, 10/16

Wow, I haven’t done one of these in a long, long time. To be honest, this is just filler to cap off the week. On Monday I’ll have what I hope will be a very informative post on tanking strategies for heroic ToC 10, so that will be something of substance to look forward to. As always, I’d appreciate any additions or corrections to any answers I give in the comments!

breastplate of the white knight gems

Let me list them in order: Solid Majestic Zircon, Solid Majestic Zircon, and Solid Majestic Zircon. Ignore the bonus, you’ll lose too much stamina trying to get it.

vindication, paladin, worth it?

Absolutely! Vindication is hands-down a mitigation talent and a must-have for any serious paladin tank. I’m a big fan of self-reliance, and I don’t trust any raider to keep up a debuff I can do myself.

does vindication work on raid bosses post 3.2.2

Yes.

mark of the relentless or the leviathan’s coil

I would choose the Coil for when you’re dealing with more physical damage (the armor) and the Mark when dealing with more magic heavy fights (more stamina).

shadow strike timer burrower

Every 30 seconds the adds will both pick the farthest player from them and target them for a shadow strike. Interrupt all the burrowers to prevent a one-shot of the target.

0/58/18 paladin spec

When I first saw this query my thought was, “how the hell did this person add up 76 talent points?” Then I realized that they were talking about Cataclysm when we’ll all be level 85. If I had those five extra points now, I would probably put them in Seals of the Pure for a nice threat boost. I think that’d work out to more tps than 3/3 Sanctity of Battle and another 2 points in Conviction. I can’t see anything mitigation-wise that would be a better fit for them.

2% magic reduction meta

Very, very situational. I can count on one hand how many fights that might help in, if at all. Not worth it except as a very narrow gimmick.

245 tank libram of valiance up time

According to the log I did the other day to test Quel’Serrar, 98.3%.

3.2.2 pally tanking with spell power weapon

No, no, a thousand times no. You’d get more threat out of a dps one-hander with a high dps number than a spellpower weapon. Spellpower is dead, get with the times.

anub’arak solo tank adds interrupts

I do this for 10-H and 25-N. It’s totally doable. Having a lot of block value helps significantly.

best prot pally weapon enchant 3.2.2

I’m partial to Blood Draining for the survivability aspect. If you’re hurting for threat, I would recommend Accuracy.

can a paladin interrupt hammer of justice coliseum twin

Yes, assuming the shield is down. Holy Wrath is a better choice for this, though. (Damage and interrupt in one!)

do prot paladins need alot of hit rating 3.2

I am a vocal proponent of hit rating. I strive to always run as melee hit capped (though I don’t gem or enchant for it). There is nothing better than hit to ensure a steady, consistent stream of amazing tps.

fresh 80 tankadin what libram should i get?

Libram of the Sacred Shield! You can easily nab it after 4-5 heroics.

Better Late Than Never Friday, 8/28

I originally intended to do the next part in my “Characteristics of a great tank” saga, but then last night I forgot to run over to Elwynn to take some screenshots, and dammit that article is crap without accompanying pictures. So no part two this week, unfortunately.

For newcomers to this blog, BLTNF is when I pull search terms that brought people here from my Google Analytics and answer what they were originally looking for.

vindication 3.2 work on raid bosses now?

Yes, and it’s glorious. While warriors and other classes need to expend a global cooldown to apply their attack power debuff, ours happens automatically. Vindication is a serious mitigation talent and any tank worth their salt should take it.

how to get the new paladin mount in 3.2

Buy it from the Crusader’s Quartermaster in the Crusader tent at the tourney. It costs 100 Champion’s Seals.

shard of the crystal forest good for tankadin?

It’s not terrible, but the neck off of Kologarn-10 or the Malygos-25 neck quest are both better. Especially the latter with a Solid Majestic Zircon socketed.

what do protection paladins gem

I need to update my classic flowchart, but you can basically follow this: Use Endurings until crit capped, then gem Solids. The only time you are not gemming a Solid Majestic Zircon is if you want the socket bonus, which you should only go for if the bonus is +9 or +12 stamina. Ignore all other bonuses. Also, you’ll need one red gem for your meta (assuming you’re using Austere) which you can get from socketing a Shifting Dreadstone.

“greater inscription of the gladiator” defense cap

The Glad inscription gives you .18% crit reduction, so you need 5.42% from defense. I just wrote a lot of fractions in front of me to figure out how much defense skill that is, but I ran out of stickies and have no answers to show for it. I think it’s somewhere around 538 or so. Just refer to your character sheet to make sure your crit reductions add up to 5.6% or more.

Also (sorry, as a tank on the intertubes I am legally obligated to say this) there’s no such thing as a “defense cap”. Defense minimum!

how much defense = dodge

41 defense is 1% avoidance, or .33% dodge, parry, and miss. 123 defense rating is 1% dodge, parry, and miss (so, 3% avoidance).

2 bindings of the windseeker one clear

If this is true, I hate you. With all this Door Boss nonsense I’ve severely fallen behind in my Bindings farming. It’s kind of stressful thinking it’s going to be impossible to get Thunderfury once Cataclysm hits, so I have a very limited window (less than a year possibly) to farm these pieces. With a theoretical 52 tries remaining, each week lost to Door Boss’s cold, icy reticence is one week too far.

3.2 is hit rating important for protection paladin

Not so important you should gem or enchants for it, but it is definitely nice to have. Hit means more (consistent) threat and more successful taunts.

3.2 seal of righteousness tanking seal?

No. Maybe for quick-dying trash, but if you have enough time to apply a 5-stack of SoV, you should be using it.

are socket bonuses that good?

Depends on the socket bonus. +block rating, +hit, +expertise, +dodge, etc., are all bust. Only +9 or +12 stamina are worth going for, because if you’re gemming an Enduring or Shifting, you’re invariably losing 15 stamina. However, if the bonus reduces that then 3 or 6 stamina is a good trade for 10 agility or 10 defense rating.

Better Late Than Never Friday, 7/31

On a house keeping note, I’m going to be on vacation next week. I’m trying to decide how to handle my absence, which I’ll probably either fill by making 5 posts this weekend and spacing them out with “Publish on x day” settings, or maybe with teeny tiny awkward posts on my iPod’s wordpress app (whenever I can find wifi in northern New Hampshire). I’m personally hoping I choose the former and then the patch comes out next week, while my (transparently) pre-written posts are about “How bad expertise sucks” or “If only we had a second cooldown.”

Although I could probably do a mad-libs raid recap… hrm… the possibilities.

does it matter if i don’t get my socket bonuses

Not particularly, assuming that bonus isn’t stamina. Avoidance is nice, but stamina is better. And block rating or hit/expertise aren’t worth gemming to achieve. Refer to my flowchart here for when to go for socket bonuses.

enchant weapon – blood draining does it increase with spell power?

I looked at a WWS from a recent raid to compare the heals that both I and Demogar (warrior tank) received from Blood Reserve, which is the heal the enchant gives. As you can imagine, I’m rocking about 860 spellpower (from stamina, I swear!) and Demo has a pitiful 0. Srsly, what a nub. Anyway, while just skimming through the WWS and writing down some numbers, for a one stack heal I got back around 391-466 hp, he got 405-412; two stacks I got ~894 and Demo ~900; three stacks 1215 verse 1243; four stacks 1665 versus 1650; five 1941 versus 2299.

Short answer is no. Actually, long answer is no too, but I’m pretty sure we get an additional 30% benefit to any crit heals from Blood Reserve. And yes BR does indeed crit. For example I received 1755 hp from a two stack crit. Not too shabby!

hit cap on righteous defense

17%, or 446 rating. Please don’t try to reach this. It’s not worth it.

glyph of seal of vengence vs glyph hammer of righteous

I’m very partial to the latter which is very, very useful for snap aggro in AOE situations. For example, on Kologarn when I pick up the rumbling adds that spawn, the glyphed HotR plus a Consecrate guarantees that I pick up every add before they have a chance to make a break for a healer. The SOV glyph isn’t as good right now because expertise is kind of bleh. But, in 3.2 it’ll be much more useful because we’ll be more dependent on the 5-stack SOV proc for threat. In 3.2 you’ll want that glyph. To actually answer the question, I’d get both.

paladin stamina to health conversion

For a Paladin 1 stamina is 10 hp. With the proper talents, 1 stamina is 11.4 hp.

how often do saronite plated legguards drop

If you’re in my guild, only once.

mongoose at level 80 tankadin

I know some people are very attached to this enchant for tanking (for the avoidance) but I’m just not a fan. It’s worth 120 agility when it procs, which is 2.3% dodge. Thanks to PPM it’s basically like adding .76% dodge to your character sheet, which I guess is nice overall. Based on what I’ve read it’s the best avoidance enchant but my biggest beef with it is the fact it’s proc based. You need avoidance the most when you have low health, and there’s just no guarantee that Mongoose will up to maybe give you that extra oomph to avoid the next hit. You have just as much a chance for it to proc at 100% health as at 5%. I’d recommend getting an enchant that’ll be there when you need it most and actually provides some EH; namely, Blood Draining.

seal of righteousness verses seal of corruption for tanking

SoC/V for sure. Righteousness is good for trash when stuff will die too fast for you to build a five stack and maximize the threat potential for that seal, but on longer living trash or bosses SoC/V is far and away your best choice.

tankadin effulgent skyflare diamond

Thankfully this gem is no longer bugged. Before 3.1 it used to, laughably, increase your resistances by 2% rather than reduce spell damage. Now it’s working as it should be. Does that make it a good gem? Eh, not particularly. You’ll in the end get more mileage out of the Austere meta. This gem seems too situational.

trouble picking up kel’thuzad adds

On 10man the trick is to fall back and watch both halves of the room. When an Icecrown Guardian spawns you have a few seconds to run over and pick it up before it beelines for a healer. Then immediately run over to the opposite end and grab the one that will shortly spawn there. Use Avenger’s Shield, Exorcism, and Reckoning to get their attention. In 25man you’ll probably be on one side with a different tank on the other, so there’s less running. As a fail safe, set the healer with the highest global aggro as your focus so you can watch their health and see if a Guardian snuck over to them.

ulduar demo driving

The trick to driving a demolisher (which I always do in our raids) is use your mouse buttons to drive forward and turn/aim and use keybinds to fire boulders. Time spent keyboard turning and fumbling to target something is time lost dpsing. Demolishers are slow so your biggest priority is cutting movement corners when you can.

why wont titanguard drop

I swear this isn’t me! I feel your pain, my friend. :(

Better Late Than Never Friday 6/5

I’ll skip the normal fluffy introduction to this feature, but let it be said: woo, Friday!

archaedas’ lost legplates thoughts

Not a fan at all. No defense means you need some serious defense on other pieces to make up for the gap, and expertise is such a wasted stat for us. Unless you have defense to spare I would avoid these pants.

are tankadins better with swords, axes, or maces?

Depends on your race. Blood Elves, Dwarves, and Draenei get no melee weapon bonuses, but humans get a 3 Expertise bonus to swords and maces. Expertise is of course basically crap (especially +3), so it’s not a game changer.

Correction! Muiran points out in the comments that Dwarves get a mace spec bonus of +5 expertise, as well.

does blood draining work for hunters

I hope not.

for paladin how much spell power do you get for each stamina

With Touched by the Light 3/3 you get .3 spellpower for every 1 point of stamina.

last laugh vs stoneguard

Last Laugh, hands down.

where will i find vrykul

I’m going to assume this is a question about the JCing daily, and not just in general (because they’re nearly everywhere in Northrend). Closest Vrykul to Dalaran is the area with the blight pool/blighted proto drakes in southwest Storm Peaks. Just fly over the Argent base, and you’ll be there in no time.

tankadin need hitrating

Thanks to all our many instant, high-threat attacks, hit isn’t as huge a deal for us as it is for other tanking classes. However, for consistent threat you probably want around 3-4% of it. Don’t ever gem for hit, though, you’ll get it organically from your gear. Also, it’s more than likely you’ll reach hit cap in Ulduar25 gear (I’m sitting at 7.9% right now) and that is not a bad thing. Embrace it!

Better Late Than Never Friday 5/22

Aha, so the prodigal feature returns. Actually, truth be told, I forgot to upload a bunch of screenshots last night, so you all will just have to wait to hear epic tales of how I afk’d while tanking Loatheb or other somesuch nonsense. Now now, be brave. I know you’re all troopers. We are tankadins after all. Chin up.

Patronizing goofiness aside, BLTNF is a stupid feature where I put up some random Google searches that brought people to this site and attempt to answer them, or at least elaborate more than the post that brought them here in the first place did.

armor pen tankadin

Armor penetration is terrible for Paladin tanks. Most of our damage is Holy, which bypasses armor by default. ArP only benefits one thing: auto-attack. As such, avoid this stat at all costs, and yes, pass on Gauntlets of the Iron Furnace.

best blue/purple gem paladin tank

Best blue gem is Solid Sky Sapphire. Best purple is Regal Twilight Opal (although there’s something to be said for Shifting Twilight Opal).

best cloak enchant for lvl 80 pally tank

If you’re not crit capped, go with Titanweave. I just picked up Cloak of the Makers, and I was sitting at 552 defense, so I decided to be a little bold and put Greater Agility on it. Basically, Titanweave is .39% avoidance (dodge/parry/miss) and .13% block chance, whereas Greater Agility is .42% avoidance, 44 Armor, and .42% crit. Considering I don’t need the extra defense, the loss of block, gain of avoidance, and gain of armor/crit is a good trade.

best profession combo tankadin

Jewelcrafting + Blacksmithing. Expensive, but when epic gems are out you’ll get the most stamina any profession can give.

bug freya heal herself after adds are down

She’ll continue to heal herself until all adds are killed and her stacks are reduced to 0. Also kill that tree that pops up for time to time, as that’ll heal her if it “ripens”.

cleanse failing fusion punch

I have never heard of cleanse missing. Two possibilities I can imagine: you used it during a GCD so it never applied or you used it prematurely before the dot was on and there was nothing to cleanse.

dodge vs parry gems for tankadins

Dodge. Parry point-for-point gives less avoidance than Dodge. More on that here.

does mob level effect weapon leveling?

Honestly, I can’t find any proof of this, but I think it does. I think you have a much better chance of levelling skill against a mob that you would get experience from (or theoretically would, if not level capped). Just spend a night in Naxx or Uld and if you enter at 399, by the time you leave you should hit 400.

improved blessing of might vs conviction 3.1 prot build

Conviction is much better for tanks. Hopefully there’s a ret pally in your run and 9 times out of 10 they’ll have Imp BoM in their build.

shoulderguards of the solemn watch or t7.5 shoulders

T7.5. More avoidance and gem slots are for teh win.

why don’t paladins stack parry?

See the dodge vs parry question above.

why is my tankadin oom?

I hope that “m” stands for mayonnaise. A paladin tank should never run out of mana as long as you have at least 1 point in Spiritual Attunement, and make sure to keep Divine Plea up as much as possible. Blessing of Sanctuary isn’t as critical as it was before 3.1, but it definitely still helps (especially if you way overgear an instance).

Better late than never Friday 4/10/09

Aha, so Better Late Than Never Friday has returned, if only because I sat on three weeks worth of search terms. Again, I question the longevity of this column, but like the saying goes: post, quaff, and be productive, because tomorrow you’ll run out of easy material to make weekly columns out of. So true.

paladin stamina spellpower conversion

The talent Touched by the Light converts 30% of your stamina into spellpower with three ranks. The best way to determine how much spellpower you’re getting is to either check your character sheet or take your stamina number and multiply it by .30. The result you get is your spellpower.

tankadin reckoning or conviction

Conviction will point for point give you more tps than Reckoning. Check out this post for more.

seal of righteousness better than seal of corruption

No, SoC (or V, if you swing the light that way) is our best threat seal while tanking. Even glyphed, SoR is inferior.

paladin wow rhyme bubble hearth

If my memory serves me correctly it’s something like:

I’m a little pally short and stout
This is my hammer, that’s my free mount
When I get in trouble watch me shout
Pop me bubble and hearth right out

how much hp does +24 stam give to paladins

Assuming you have both stamina increasing talents you should be getting a 14% increase to health over the normal stam > hp conversion rate, use this formula: hp = (stam*10) * 1.14. Works out to 274hp.

does conqueror tokens drop in naxx

Yes, just in my experience very rarely. RNG > all.

+16 dodge gem

Thankfully the design for the Subtle Scarlet Ruby will be added into the game in patch 3.1. I can’t find if it’ll be sold by the vendor for tokens, or if it’s a world drop. My money however is on it being a drop, like all the patterns that were added in the last patch.