Better Late Than Never Friday, 7/31
On a house keeping note, I’m going to be on vacation next week. I’m trying to decide how to handle my absence, which I’ll probably either fill by making 5 posts this weekend and spacing them out with “Publish on x day” settings, or maybe with teeny tiny awkward posts on my iPod’s wordpress app (whenever I can find wifi in northern New Hampshire). I’m personally hoping I choose the former and then the patch comes out next week, while my (transparently) pre-written posts are about “How bad expertise sucks” or “If only we had a second cooldown.”
Although I could probably do a mad-libs raid recap… hrm… the possibilities.
does it matter if i don’t get my socket bonuses
Not particularly, assuming that bonus isn’t stamina. Avoidance is nice, but stamina is better. And block rating or hit/expertise aren’t worth gemming to achieve. Refer to my flowchart here for when to go for socket bonuses.
enchant weapon – blood draining does it increase with spell power?
I looked at a WWS from a recent raid to compare the heals that both I and Demogar (warrior tank) received from Blood Reserve, which is the heal the enchant gives. As you can imagine, I’m rocking about 860 spellpower (from stamina, I swear!) and Demo has a pitiful 0. Srsly, what a nub. Anyway, while just skimming through the WWS and writing down some numbers, for a one stack heal I got back around 391-466 hp, he got 405-412; two stacks I got ~894 and Demo ~900; three stacks 1215 verse 1243; four stacks 1665 versus 1650; five 1941 versus 2299.
Short answer is no. Actually, long answer is no too, but I’m pretty sure we get an additional 30% benefit to any crit heals from Blood Reserve. And yes BR does indeed crit. For example I received 1755 hp from a two stack crit. Not too shabby!
hit cap on righteous defense
17%, or 446 rating. Please don’t try to reach this. It’s not worth it.
glyph of seal of vengence vs glyph hammer of righteous
I’m very partial to the latter which is very, very useful for snap aggro in AOE situations. For example, on Kologarn when I pick up the rumbling adds that spawn, the glyphed HotR plus a Consecrate guarantees that I pick up every add before they have a chance to make a break for a healer. The SOV glyph isn’t as good right now because expertise is kind of bleh. But, in 3.2 it’ll be much more useful because we’ll be more dependent on the 5-stack SOV proc for threat. In 3.2 you’ll want that glyph. To actually answer the question, I’d get both.
paladin stamina to health conversion
For a Paladin 1 stamina is 10 hp. With the proper talents, 1 stamina is 11.4 hp.
how often do saronite plated legguards drop
If you’re in my guild, only once.
mongoose at level 80 tankadin
I know some people are very attached to this enchant for tanking (for the avoidance) but I’m just not a fan. It’s worth 120 agility when it procs, which is 2.3% dodge. Thanks to PPM it’s basically like adding .76% dodge to your character sheet, which I guess is nice overall. Based on what I’ve read it’s the best avoidance enchant but my biggest beef with it is the fact it’s proc based. You need avoidance the most when you have low health, and there’s just no guarantee that Mongoose will up to maybe give you that extra oomph to avoid the next hit. You have just as much a chance for it to proc at 100% health as at 5%. I’d recommend getting an enchant that’ll be there when you need it most and actually provides some EH; namely, Blood Draining.
seal of righteousness verses seal of corruption for tanking
SoC/V for sure. Righteousness is good for trash when stuff will die too fast for you to build a five stack and maximize the threat potential for that seal, but on longer living trash or bosses SoC/V is far and away your best choice.
tankadin effulgent skyflare diamond
Thankfully this gem is no longer bugged. Before 3.1 it used to, laughably, increase your resistances by 2% rather than reduce spell damage. Now it’s working as it should be. Does that make it a good gem? Eh, not particularly. You’ll in the end get more mileage out of the Austere meta. This gem seems too situational.
trouble picking up kel’thuzad adds
On 10man the trick is to fall back and watch both halves of the room. When an Icecrown Guardian spawns you have a few seconds to run over and pick it up before it beelines for a healer. Then immediately run over to the opposite end and grab the one that will shortly spawn there. Use Avenger’s Shield, Exorcism, and Reckoning to get their attention. In 25man you’ll probably be on one side with a different tank on the other, so there’s less running. As a fail safe, set the healer with the highest global aggro as your focus so you can watch their health and see if a Guardian snuck over to them.
ulduar demo driving
The trick to driving a demolisher (which I always do in our raids) is use your mouse buttons to drive forward and turn/aim and use keybinds to fire boulders. Time spent keyboard turning and fumbling to target something is time lost dpsing. Demolishers are slow so your biggest priority is cutting movement corners when you can.
why wont titanguard drop
I swear this isn’t me! I feel your pain, my friend. :(
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