Divine Guardian returns in latest ptr build
Blerg. Right when I thought this nonsense was approaching something resembling finalization. Now we have a new talent…
Divine Guardian *New Talent* – Tier 4 – Improve the effectiveness of your Divine Sacrifice spell by an additional 5/10% and increases the duration of your Sacred Shield by 50/100% and the amount absorbed by 10/20%.
So 2/2 in this talent would boost Divine Sacrifice to absorb 33% of raid damage when active (or is it 30% damage but up to 165% of the Pally’s health? or both?) and also extend Sacred Shield to lasting for 1 minute and absorbing 600 damage.
Moar bloat plx
@iamapaladin
27 March 2009 at 3:52 am #
It’s probably better for Holy paladins rather than Prot =X
I don’t think it will suck that much. If Ulduar has many boss fights with a lot of AoE damage, we’ll be gods.
i won’t be grabbing it
@Tepisor: We ARE gods already…
It isn’t bloat, it is just a stupid tlaent:) Or, rather, very situational and not good for an mt to take. I guess if someone is a permanent OT it could be good but still seems like a dumb talent.