Divine Guardian returns in latest ptr build

Blerg. Right when I thought this nonsense was approaching something resembling finalization. Now we have a new talent…

Divine Guardian *New Talent* – Tier 4 – Improve the effectiveness of your Divine Sacrifice spell by an additional 5/10% and increases the duration of your Sacred Shield by 50/100% and the amount absorbed by 10/20%.

So 2/2 in this talent would boost Divine Sacrifice to absorb 33% of raid damage when active (or is it 30% damage but up to 165% of the Pally’s health? or both?) and also extend Sacred Shield to lasting for 1 minute and absorbing 600 damage.

Moar bloat plx

5 Comments to “Divine Guardian returns in latest ptr build”

  1. HP
    @iamapaladin
    27 March 2009 at 3:52 am #

    It’s probably better for Holy paladins rather than Prot =X

  2. Tepisor 27 March 2009 at 11:54 am #

    I don’t think it will suck that much. If Ulduar has many boss fights with a lot of AoE damage, we’ll be gods.

  3. tankadin 28 March 2009 at 1:15 am #

    i won’t be grabbing it

  4. Logan 28 March 2009 at 7:18 am #

    @Tepisor: We ARE gods already…

  5. Dirz 3 April 2009 at 4:13 pm #

    It isn’t bloat, it is just a stupid tlaent:) Or, rather, very situational and not good for an mt to take. I guess if someone is a permanent OT it could be good but still seems like a dumb talent.