Better Late Than Never Friday, 3/13/09

When writing this post I accidentally typed the title out as “Best in Slot” Friday… which is a nice Freudian slip of what I keep intending to write a post about. Anyways, this is the second Better Late Than Never Friday, a periodic piece in which I pull search keywords that brought people here from Google Analytics and answer the questions behind those keywords that they probably didn’t find during their visit.

best in slot paladin protection, best in slot prot paladin, best in slot paladin tankadin, best in slot tankadin, prot paladin best in slot list, prot paladins best in slot gear

I’m working on it!

best stat threat tankadin

A tankadin’s best threat stat is strength, hands down. Not only do you get attack power from it (for all abilities), but you double-dip and grab block value as well for mitigation and Shield of Righteousness! A distant second is hit rating, which affects almost all our attacks. Expertise is not a good threat stat–it just doesn’t affect enough abilities to matter.

crit cap for paladins

I’m assuming this means the cap where you can’t be crit anymore. The answer is 5.6% crit reduction, which is around 540 defense. Always double check on your character sheet, because you could have 540 defense but 5.59% crit reduction!

gem strength tankadin

Don’t gem strength for your Paladin. For my sake. :(

good dodge% for a tankadin

Diminishing returns makes this somewhat of a dodgy issue (har har har) but I did some digging and found this chart. According to it, diminishing returns starts around 200 rating and promptly begins to nose-dive around 350 or so. I’m currently sporting 305 rating/21%, so diminishing returns around starting to make themselves known. Honestly though, dodge is the best avoidance stat, so as long as you’re not sacrificing stamina to pile it on, then keep on piling.

hit rating tankadin

Honestly, hit rating is not that important for tankadins. Most of our attacks would require 8% hit rating to be capped, but that would require a lot of sacrificed health and avoidance to achieve. I’m personally sitting at 5% melee hit rating, and I don’t intend to improve it anymore.

how much hit and expertise does a paladin tank need?

Refer to this post for expertise. For hit, by the numbers, a tankadin needs 9% hit rating to cap out most of our attacks (judgements, ShoR, HotR, Avenger’s Shield, etc.) which is 296 rating. For spells (ie, Righteous Defense and Hand of Reckoning) we need 17% hit, or 446 rating.

But again, a Paladin really doesn’t need more than 4-5% hit rating. And the glyph makes sure than one of our taunts cannot miss.

tankadin titanium plating or defense

To answer the question in a round-about way, my ideal situation is to have Hero’s Surrender with Enchant Shield – Defense for boss fights and Wall of Terror with the Titanium Plating for trash.

righteous dresses

And how!

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