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Quotes: Follow up on yesterday’s Q&A

[I]n 5.0. Block capping and mastery in general is currently too good for warriors and paladins. We think tank balance is close enough in 4.3 that dramatic overhauls could make matters worse. In 5.0 we will change things.

[O]ur plan is to have ... Hammer of the Righteous ... apply the 10% physical damage debuff and remove Demo Shout and the like as well as the attack speed debuff. Creatures would just be balanced around their normal attack speeds.

Judgments of the Just in 5.0 is a passive Ret and Prot ability that causes Judgment to generate Holy Power. It isn’t related to the current ability, but we liked the name. We didn’t want Holy to have to Judge for Holy Power. When we get our talent calculators (which include core and spec spells) all of this should be a little cleaner. We’re in a fog of war period right now.
Daxxarri
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From the Dev Live Q&A: Holy power generation in MoP

Q: Is there any chance of a new spell for paladins to fill the role of Holy Wrath for single target fights?
A, Ghostcrawler: Holy Wrath becomes a nuke for Holy. Ret and Prot will generate Holy Power from Judgment, Exorcism procs, Hammer of Wrath and other abilities that make sense. We still want there to be some small gaps in rhe rotation, but smooth over some of the frustration of today.
Developer Live Q&A
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Thanks again, Ret pallies!

Seal of Truth now scales from 13.5% of Attack Power, up from 9.65%.
PTR Build 14890
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