Yesterday’s post and last night’s raid got me thinking. We’ve had some pretty spectacular bugs in ICC since the patch.
I’m not talking about the week after 4.0 – that was madness, absolute madness. This is not the week after a patch. It’s been a long time. We’d expect most of the bugs to be worked out, right? Well…. not exactly.
Here’s a little list just from last night’s raid.
Rezzing Alive
When you release after a wipe, we’ve been spawning in the graveyard alive with 1 HP.
We are a PVP server. I absolutely love that my server is PVP, and I much prefer PVP servers. But that makes this bug a serious pain in the ass. Mages just spam Arcane Blast and wipe out half a raid rezzing and mounting. It slows down our wipe recovery by a minute or two each time. Yes, there’s a ledge you can jump down and rez on. The allies found it. They kill you there, too.

I hate this one. I hate this one so, so much.
Nothing against the lesser faction, of course. I’m not blaming you allies. I’m sure my Horde bretheren kill you just as often, if not more often. The rez alive bug, or mechanic, is at fault. It’s the stupidest thing I’ve ever seen. Blizz, if you really want to force us to PVP in the graveyard between wipes, we should at least rez with more than 1 HP.
Side Note: Amusing Myself At Your Expense
There are silver linings. I once saw an Ally DK die on the way back into ICC. He flew into the front hall and let his lag dismount him… and died from the fall damage. From about 5 feet up.
I laughed for a good long time.
Gunship Never Ends
Last night, Lootship went without issue. (Except the part where they pulled it without me, but let’s not talk about that.) Then it ended, we enjoyed our free heroic loots, ran over to Saurfang…. and we were still in combat. We couldn’t get out.
Then our healers started getting their asses kicked. Something was hitting them from afar. Apparently – even though the encounter was over – the enemy gunners were enraged and decided to whoop us… out of nowhere!
We eventually had to all jump off the edge to reset it. Mass suicide: the only solution.
Rotface
We pulled the boss by accident while the Raid Leader was still handing out loot in Festergut’s room. My favorite boomkin fatfingered his scroll wheel on a menu, and Wrath’d the boss. By reflex, I taunted, although half the raid sprinted out the door. We decided to keep killing him although at least 10 were locked out. The 15 of us in there would have killed him, too… but Rotface mysteriously disappeared at 18%. He must have targeted someone outside.
This wasn’t a huge problem – we’d just pull again – but the encounter wasn’t over. Oozes and puddles kept spawning outside the door… although Rotface had reset inside his room! Ugh. Someone finally reset the whole encounter by pulling and dying.
Then someone did it again. Someone at range pulled the boss with half the raid running back. Once again, oozes spawned all over the instance, and again, someone had to suicide at the boss once he’d respawned yet again to reset the whole thing.
I don’t know why we had so much trouble with encounters resetting last night.
Sindragosa Pulled Into The Room
Not really a bug, I know! This is your occasional punishment for attempting to reset Sindragosa by running away. :) I’m including it only because I have epic screenshots!
If you’re having trouble with this, let me give you some hints. It really helps if your whole raid comes down to the floor (no one waits up by the door) and then runs together, as a group, out of the room. If you pull the trash dragon up the stairs, you’re a lot more likely to bug her out. I promise, your whole raid can get out the door even if you kill the dragons where they spawn.
Comments Welcome
Seriously. Blizz owes us all some repair gold to make up for all these bug-resetting suicides we’ve had to pull lately.
So… anyone else have a good one? What is your favorite raiding bug?





