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	<title>Comments on: Caught up</title>
	<atom:link href="http://rhida.ch/2010/02/01/caught-up/feed/" rel="self" type="application/rss+xml" />
	<link>http://rhida.ch/2010/02/01/caught-up/</link>
	<description>Tankadin news, views, and guides</description>
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		<title>By: Rhidach</title>
		<link>http://rhida.ch/2010/02/01/caught-up/comment-page-1/#comment-2695</link>
		<dc:creator>Rhidach</dc:creator>
		<pubDate>Tue, 02 Feb 2010 20:05:31 +0000</pubDate>
		<guid isPermaLink="false">http://rhida.ch/?p=1825#comment-2695</guid>
		<description>Thanks for the tips Tara and TRM, I&#039;ll definitely apply those the next time we see those bosses.</description>
		<content:encoded><![CDATA[<p>Thanks for the tips Tara and TRM, I&#8217;ll definitely apply those the next time we see those bosses.</p>
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		<title>By: The Renaissance Man</title>
		<link>http://rhida.ch/2010/02/01/caught-up/comment-page-1/#comment-2694</link>
		<dc:creator>The Renaissance Man</dc:creator>
		<pubDate>Tue, 02 Feb 2010 12:47:29 +0000</pubDate>
		<guid isPermaLink="false">http://rhida.ch/?p=1825#comment-2694</guid>
		<description>A couple of things I found helpful in those encounters.

On Blood Princes, only two orbs will be up at a time. If you have a hunter who can sic his pet on one, you can tank your prince under the other, and your shield, hammer, and consecrate will ensure that it never touches the ground.

On putricide, the easiest method for not screwing up the stacks is to minimize the number of switches needed. The first tank takes two stacks, the other tank taunts and then takes three, then the first tank taunts and takes two, then the other tank taunts and takes two, and then the raid&#039;s either looting the boss, or dead.

A paladin is well built for being the first to take aggro in phase three. He comes out hitting as hard as anything we&#039;ve seen in ICC thus far, because he gets his damage buff, and any AP and attack speed debuffs that were on him during phase two fall off during the tear gas. While a warrior needs to Demo Shout and TC, and might have trouble, due to rage starvation, a paladin merely needs to judge and attack, and he&#039;s fully debuffed.
.-= The Renaissance Man&#039;s last blog ..&lt;a href=&quot;http://childrenofwrath.blogspot.com/2010/01/leading-icecrown-citadel-lady.html&quot; rel=&quot;nofollow&quot;&gt;Leading Icecrown Citadel: Lady Deathwhisper&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>A couple of things I found helpful in those encounters.</p>
<p>On Blood Princes, only two orbs will be up at a time. If you have a hunter who can sic his pet on one, you can tank your prince under the other, and your shield, hammer, and consecrate will ensure that it never touches the ground.</p>
<p>On putricide, the easiest method for not screwing up the stacks is to minimize the number of switches needed. The first tank takes two stacks, the other tank taunts and then takes three, then the first tank taunts and takes two, then the other tank taunts and takes two, and then the raid&#8217;s either looting the boss, or dead.</p>
<p>A paladin is well built for being the first to take aggro in phase three. He comes out hitting as hard as anything we&#8217;ve seen in ICC thus far, because he gets his damage buff, and any AP and attack speed debuffs that were on him during phase two fall off during the tear gas. While a warrior needs to Demo Shout and TC, and might have trouble, due to rage starvation, a paladin merely needs to judge and attack, and he&#8217;s fully debuffed.<br />
<span class="cluv"> The Renaissance Man&#8217;s last blog ..<a href="http://childrenofwrath.blogspot.com/2010/01/leading-icecrown-citadel-lady.html" rel="nofollow">Leading Icecrown Citadel: Lady Deathwhisper</a> <span class="heart_tip_box"><img class="heart_tip" alt="My ComLuv Profile" border="0" width="16" height="14" style="border-color:#ffffff;" src="http://rhida.ch/wp-content/plugins/commentluv/images/littleheart2.png"/></span></span></p>
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		<title>By: Tara</title>
		<link>http://rhida.ch/2010/02/01/caught-up/comment-page-1/#comment-2692</link>
		<dc:creator>Tara</dc:creator>
		<pubDate>Mon, 01 Feb 2010 22:39:48 +0000</pubDate>
		<guid isPermaLink="false">http://rhida.ch/?p=1825#comment-2692</guid>
		<description>We actually did a different strat on Putricide this week where we kept him tanked on the right side of the room the whole time.  The ranged stayed at max range towards the center of the room, but this means when a green slime spawned the melee were all in place to start dpsing it immediately.  The ranged target switched and if a melee was chosen as the first target they were already stacked so the damage wasn&#039;t too bad.  We usually killed the green slime before it managed to get to a 2nd target.

This strategy increases DPS time on Putricide since there&#039;s no moving him from side to side at all, he only starts needing to be moved in phase 3 when you can&#039;t clean up the spreading ooze anymore.

BQL is 2 healable but all the dps needs to be really on the ball about the pact and shadows debuffs.  There&#039;s no room for error or too long a delay in reacting or the damage won&#039;t be healable.  We had the range spread out loosely around the circle on the floor and everyone would run to the center of the circle when they got pact (the brain link type deal).  Shadow (purple fire) meant kite around the outside of the room.  We 3 healed it once but it actually went more smoothly two healing it - keep in mind that as more people get bitten the healing actually gets EASIER so remind people to blow health pots/stones early in the fight.  Tremor totem when she flies up in the air, if you have shaman.
.-= Tara&#039;s last blog ..&lt;a href=&quot;http://tara.teich.net/archives/blood-wing-cleared&quot; rel=&quot;nofollow&quot;&gt;Blood Wing cleared&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>We actually did a different strat on Putricide this week where we kept him tanked on the right side of the room the whole time.  The ranged stayed at max range towards the center of the room, but this means when a green slime spawned the melee were all in place to start dpsing it immediately.  The ranged target switched and if a melee was chosen as the first target they were already stacked so the damage wasn&#8217;t too bad.  We usually killed the green slime before it managed to get to a 2nd target.</p>
<p>This strategy increases DPS time on Putricide since there&#8217;s no moving him from side to side at all, he only starts needing to be moved in phase 3 when you can&#8217;t clean up the spreading ooze anymore.</p>
<p>BQL is 2 healable but all the dps needs to be really on the ball about the pact and shadows debuffs.  There&#8217;s no room for error or too long a delay in reacting or the damage won&#8217;t be healable.  We had the range spread out loosely around the circle on the floor and everyone would run to the center of the circle when they got pact (the brain link type deal).  Shadow (purple fire) meant kite around the outside of the room.  We 3 healed it once but it actually went more smoothly two healing it &#8211; keep in mind that as more people get bitten the healing actually gets EASIER so remind people to blow health pots/stones early in the fight.  Tremor totem when she flies up in the air, if you have shaman.<br />
<span class="cluv"> Tara&#8217;s last blog ..<a href="http://tara.teich.net/archives/blood-wing-cleared" rel="nofollow">Blood Wing cleared</a> <span class="heart_tip_box"><img class="heart_tip" alt="My ComLuv Profile" border="0" width="16" height="14" style="border-color:#ffffff;" src="http://rhida.ch/wp-content/plugins/commentluv/images/littleheart2.png"/></span></span></p>
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	<item>
		<title>By: Rhidach</title>
		<link>http://rhida.ch/2010/02/01/caught-up/comment-page-1/#comment-2691</link>
		<dc:creator>Rhidach</dc:creator>
		<pubDate>Mon, 01 Feb 2010 20:17:56 +0000</pubDate>
		<guid isPermaLink="false">http://rhida.ch/?p=1825#comment-2691</guid>
		<description>I only name check you every so often just to check and see if you still read the blog, haha.</description>
		<content:encoded><![CDATA[<p>I only name check you every so often just to check and see if you still read the blog, haha.</p>
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	<item>
		<title>By: Falowin</title>
		<link>http://rhida.ch/2010/02/01/caught-up/comment-page-1/#comment-2689</link>
		<dc:creator>Falowin</dc:creator>
		<pubDate>Mon, 01 Feb 2010 20:03:49 +0000</pubDate>
		<guid isPermaLink="false">http://rhida.ch/?p=1825#comment-2689</guid>
		<description>&quot;and a rogue (Falowin, of course)&quot;

You were late and you wiped the raid by not communicating with your OT.  Two things you specifically blogged about.

so eat me :-P</description>
		<content:encoded><![CDATA[<p>&#8220;and a rogue (Falowin, of course)&#8221;</p>
<p>You were late and you wiped the raid by not communicating with your OT.  Two things you specifically blogged about.</p>
<p>so eat me :-P</p>
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	<item>
		<title>By: Vorian87</title>
		<link>http://rhida.ch/2010/02/01/caught-up/comment-page-1/#comment-2686</link>
		<dc:creator>Vorian87</dc:creator>
		<pubDate>Mon, 01 Feb 2010 19:24:03 +0000</pubDate>
		<guid isPermaLink="false">http://rhida.ch/?p=1825#comment-2686</guid>
		<description>awesome!! grats!!</description>
		<content:encoded><![CDATA[<p>awesome!! grats!!</p>
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