<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Stomping Putricide&#8217;s kids</title>
	<atom:link href="http://rhida.ch/2010/01/14/stomping-putricides-kids/feed/" rel="self" type="application/rss+xml" />
	<link>http://rhida.ch/2010/01/14/stomping-putricides-kids/</link>
	<description>Tankadin news, views, and guides</description>
	<lastBuildDate>Fri, 06 Jan 2012 04:02:14 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: The Renaissance Man</title>
		<link>http://rhida.ch/2010/01/14/stomping-putricides-kids/comment-page-1/#comment-2538</link>
		<dc:creator>The Renaissance Man</dc:creator>
		<pubDate>Sat, 16 Jan 2010 01:47:25 +0000</pubDate>
		<guid isPermaLink="false">http://rhida.ch/?p=1715#comment-2538</guid>
		<description>The health nerf wasn&#039;t based on the infection timer changing at a percentage. It was done due to the fact that the infection timer made the fight exponentially more difficult for 10 man groups in the same manner that Deathbringer Saurfang was exponentially more difficult for 25 man groups. Blizzard is unnable to reconcile the unequal proportions between groups.
.-= The Renaissance Man&#039;s last blog ..&lt;a href=&quot;http://childrenofwrath.blogspot.com/2010/01/terrible-new-everyone.html&quot; rel=&quot;nofollow&quot;&gt;Terrible New Everyone!&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>The health nerf wasn&#8217;t based on the infection timer changing at a percentage. It was done due to the fact that the infection timer made the fight exponentially more difficult for 10 man groups in the same manner that Deathbringer Saurfang was exponentially more difficult for 25 man groups. Blizzard is unnable to reconcile the unequal proportions between groups.<br />
.-= The Renaissance Man&#8217;s last blog ..<a href="http://childrenofwrath.blogspot.com/2010/01/terrible-new-everyone.html" rel="nofollow">Terrible New Everyone!</a> =-.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Meloree</title>
		<link>http://rhida.ch/2010/01/14/stomping-putricides-kids/comment-page-1/#comment-2533</link>
		<dc:creator>Meloree</dc:creator>
		<pubDate>Fri, 15 Jan 2010 19:16:31 +0000</pubDate>
		<guid isPermaLink="false">http://rhida.ch/?p=1715#comment-2533</guid>
		<description>He pushes back infection casts during slime spray.  However, I also believe it&#039;s HP-based, as our kills definitely still have the frantic phase at the end, despite being in the 4 minute range.  Also, there was a blue post, when they were fixing Rotface in 10-man, that suggested that 30% was the trigger for fast infections.</description>
		<content:encoded><![CDATA[<p>He pushes back infection casts during slime spray.  However, I also believe it&#8217;s HP-based, as our kills definitely still have the frantic phase at the end, despite being in the 4 minute range.  Also, there was a blue post, when they were fixing Rotface in 10-man, that suggested that 30% was the trigger for fast infections.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: thelordpsy</title>
		<link>http://rhida.ch/2010/01/14/stomping-putricides-kids/comment-page-1/#comment-2532</link>
		<dc:creator>thelordpsy</dc:creator>
		<pubDate>Fri, 15 Jan 2010 18:46:35 +0000</pubDate>
		<guid isPermaLink="false">http://rhida.ch/?p=1715#comment-2532</guid>
		<description>(If it was unclear, that is time between casts of Unstable Infection)
.-= thelordpsy&#039;s last blog ..&lt;a href=&quot;http://balancecraft.blogspot.com/2010/01/bad-information-pisses-me-off.html&quot; rel=&quot;nofollow&quot;&gt;Bad Information Pisses Me Off&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>(If it was unclear, that is time between casts of Unstable Infection)<br />
.-= thelordpsy&#8217;s last blog ..<a href="http://balancecraft.blogspot.com/2010/01/bad-information-pisses-me-off.html" rel="nofollow">Bad Information Pisses Me Off</a> =-.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: thelordpsy</title>
		<link>http://rhida.ch/2010/01/14/stomping-putricides-kids/comment-page-1/#comment-2531</link>
		<dc:creator>thelordpsy</dc:creator>
		<pubDate>Fri, 15 Jan 2010 18:45:54 +0000</pubDate>
		<guid isPermaLink="false">http://rhida.ch/?p=1715#comment-2531</guid>
		<description>@Renaissance man

Here is my data from one of our kills:

14, 14, 21, 12, 12, 13, 16
10, 10, 10, 13
8, 8, 8, 8, 8, 9
5, 6, 7

I cannot reconcile your data with mine</description>
		<content:encoded><![CDATA[<p>@Renaissance man</p>
<p>Here is my data from one of our kills:</p>
<p>14, 14, 21, 12, 12, 13, 16<br />
10, 10, 10, 13<br />
8, 8, 8, 8, 8, 9<br />
5, 6, 7</p>
<p>I cannot reconcile your data with mine</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Demogar</title>
		<link>http://rhida.ch/2010/01/14/stomping-putricides-kids/comment-page-1/#comment-2530</link>
		<dc:creator>Demogar</dc:creator>
		<pubDate>Fri, 15 Jan 2010 17:26:21 +0000</pubDate>
		<guid isPermaLink="false">http://rhida.ch/?p=1715#comment-2530</guid>
		<description>@Soul

&lt;center&gt;
                     &#124;
                     &#124;
           -------------------
                     &#124;
                     &#124;
&lt;/center&gt;

That would be a rough diagram of the middle of the room. If you can imagine a circle around that area. With the boss being in the middle and melee stacking up on his left leg and the ranged staying in the bottom left quadrant then it gives the ranged a little room to spread out to vary the direction in the slime spray. If melee gets sprayed they can easily sidestep, keep up DPS and move out of the way.

When the big ooze casts Unstable Explosion you KNOW the bottom right quadrant is totally safe since when he targeted everyone they were all in the bottom left. 

So EVERYONE doesn&#039;t have to stack up perfectly but as long as you keep on general area consisting of the entire raid and another area completely clear then you know when it comes down to it that area is safe and will allow DPS to remain consistent while moving without a massive amount of lost DPS.</description>
		<content:encoded><![CDATA[<p>@Soul</p>
<p><center><br />
                     |<br />
                     |<br />
           &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
                     |<br />
                     |<br />
</center></p>
<p>That would be a rough diagram of the middle of the room. If you can imagine a circle around that area. With the boss being in the middle and melee stacking up on his left leg and the ranged staying in the bottom left quadrant then it gives the ranged a little room to spread out to vary the direction in the slime spray. If melee gets sprayed they can easily sidestep, keep up DPS and move out of the way.</p>
<p>When the big ooze casts Unstable Explosion you KNOW the bottom right quadrant is totally safe since when he targeted everyone they were all in the bottom left. </p>
<p>So EVERYONE doesn&#8217;t have to stack up perfectly but as long as you keep on general area consisting of the entire raid and another area completely clear then you know when it comes down to it that area is safe and will allow DPS to remain consistent while moving without a massive amount of lost DPS.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: The Renaissance Man</title>
		<link>http://rhida.ch/2010/01/14/stomping-putricides-kids/comment-page-1/#comment-2529</link>
		<dc:creator>The Renaissance Man</dc:creator>
		<pubDate>Fri, 15 Jan 2010 11:19:24 +0000</pubDate>
		<guid isPermaLink="false">http://rhida.ch/?p=1715#comment-2529</guid>
		<description>@thelordpsy

Datamining has indicated that Rotface has 4 infection timers. 14 seconds, 10 seconds, 8 seconds, and 6 seconds. You get 4 infections on each timer, after which he spams the 6 second timer until everyone&#039;s dead.
.-= The Renaissance Man&#039;s last blog ..&lt;a href=&quot;http://childrenofwrath.blogspot.com/2010/01/terrible-new-everyone.html&quot; rel=&quot;nofollow&quot;&gt;Terrible New Everyone!&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>@thelordpsy</p>
<p>Datamining has indicated that Rotface has 4 infection timers. 14 seconds, 10 seconds, 8 seconds, and 6 seconds. You get 4 infections on each timer, after which he spams the 6 second timer until everyone&#8217;s dead.<br />
.-= The Renaissance Man&#8217;s last blog ..<a href="http://childrenofwrath.blogspot.com/2010/01/terrible-new-everyone.html" rel="nofollow">Terrible New Everyone!</a> =-.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Soul</title>
		<link>http://rhida.ch/2010/01/14/stomping-putricides-kids/comment-page-1/#comment-2528</link>
		<dc:creator>Soul</dc:creator>
		<pubDate>Fri, 15 Jan 2010 09:38:21 +0000</pubDate>
		<guid isPermaLink="false">http://rhida.ch/?p=1715#comment-2528</guid>
		<description>GZ on kill.
how did u deal with slime spray when everyone were on one side of boss?</description>
		<content:encoded><![CDATA[<p>GZ on kill.<br />
how did u deal with slime spray when everyone were on one side of boss?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tweets that mention Stomping Putricide’s kids &#124; Righteous Defense -- Topsy.com</title>
		<link>http://rhida.ch/2010/01/14/stomping-putricides-kids/comment-page-1/#comment-2527</link>
		<dc:creator>Tweets that mention Stomping Putricide’s kids &#124; Righteous Defense -- Topsy.com</dc:creator>
		<pubDate>Fri, 15 Jan 2010 07:36:18 +0000</pubDate>
		<guid isPermaLink="false">http://rhida.ch/?p=1715#comment-2527</guid>
		<description>[...] This post was mentioned on Twitter by Rhidach, Gravity. Gravity said: RT @Rhidach: great post: re Putricide&#039;s and using WoL to show RDPS drops - http://tinyurl.com/ye9okvj [...]</description>
		<content:encoded><![CDATA[<p>[...] This post was mentioned on Twitter by Rhidach, Gravity. Gravity said: RT @Rhidach: great post: re Putricide&#39;s and using WoL to show RDPS drops &#8211; <a href="http://tinyurl.com/ye9okvj" rel="nofollow">http://tinyurl.com/ye9okvj</a> [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: thelordpsy</title>
		<link>http://rhida.ch/2010/01/14/stomping-putricides-kids/comment-page-1/#comment-2526</link>
		<dc:creator>thelordpsy</dc:creator>
		<pubDate>Thu, 14 Jan 2010 23:59:15 +0000</pubDate>
		<guid isPermaLink="false">http://rhida.ch/?p=1715#comment-2526</guid>
		<description>Rotface&#039;s debuff application rate is definitely tied to his HP level, not to time, unless there&#039;s a hard enrage at 6 minutes (Which wouldn&#039;t surprise me) where he begins to cast it extremely fast.</description>
		<content:encoded><![CDATA[<p>Rotface&#8217;s debuff application rate is definitely tied to his HP level, not to time, unless there&#8217;s a hard enrage at 6 minutes (Which wouldn&#8217;t surprise me) where he begins to cast it extremely fast.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Figworth</title>
		<link>http://rhida.ch/2010/01/14/stomping-putricides-kids/comment-page-1/#comment-2525</link>
		<dc:creator>Figworth</dc:creator>
		<pubDate>Thu, 14 Jan 2010 22:03:12 +0000</pubDate>
		<guid isPermaLink="false">http://rhida.ch/?p=1715#comment-2525</guid>
		<description>We had server lag on Azgalor, too. Ours started in the gunship, near the end, and fortunately let up for 20 minutes to kill Saurfang. After that, however, it bogged down again. Not sure what&#039;s up.</description>
		<content:encoded><![CDATA[<p>We had server lag on Azgalor, too. Ours started in the gunship, near the end, and fortunately let up for 20 minutes to kill Saurfang. After that, however, it bogged down again. Not sure what&#8217;s up.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

