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	<title>Comments on: Better Late Than Never Friday 5/22</title>
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	<link>http://rhida.ch/2009/05/22/better-late-than-never-friday-522/</link>
	<description>Tankadin news, views, and guides</description>
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		<title>By: Rhidach</title>
		<link>http://rhida.ch/2009/05/22/better-late-than-never-friday-522/comment-page-1/#comment-819</link>
		<dc:creator>Rhidach</dc:creator>
		<pubDate>Fri, 29 May 2009 14:06:39 +0000</pubDate>
		<guid isPermaLink="false">http://rhida.ch/?p=635#comment-819</guid>
		<description>Oh! My mistake I was thinking of potential health absorption. You could potentially absorb 30% of the raid damage, as long as you don&#039;t die before the sum total you absorb equals 165% of your hp. DS makes it so you won&#039;t die from absorbing the raid damage, but you still won&#039;t shave off more than 165% of your hp as a number. 

For example, I bubble and hit DivSac, so I start pulling in raid damage. Once I absorb (and negate, thanks to DivShield) 66000 damage, DivSac cuts off.</description>
		<content:encoded><![CDATA[<p>Oh! My mistake I was thinking of potential health absorption. You could potentially absorb 30% of the raid damage, as long as you don&#8217;t die before the sum total you absorb equals 165% of your hp. DS makes it so you won&#8217;t die from absorbing the raid damage, but you still won&#8217;t shave off more than 165% of your hp as a number. </p>
<p>For example, I bubble and hit DivSac, so I start pulling in raid damage. Once I absorb (and negate, thanks to DivShield) 66000 damage, DivSac cuts off.</p>
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	<item>
		<title>By: Ohmymoogle</title>
		<link>http://rhida.ch/2009/05/22/better-late-than-never-friday-522/comment-page-1/#comment-813</link>
		<dc:creator>Ohmymoogle</dc:creator>
		<pubDate>Fri, 29 May 2009 01:51:35 +0000</pubDate>
		<guid isPermaLink="false">http://rhida.ch/?p=635#comment-813</guid>
		<description>Rhi, but Logan is saying that when using DS it removes the halth cap imposed when using Divine Guardian.

Does that mean we can soak in all damage indefinately until DS goes down ?</description>
		<content:encoded><![CDATA[<p>Rhi, but Logan is saying that when using DS it removes the halth cap imposed when using Divine Guardian.</p>
<p>Does that mean we can soak in all damage indefinately until DS goes down ?</p>
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		<title>By: Logan</title>
		<link>http://rhida.ch/2009/05/22/better-late-than-never-friday-522/comment-page-1/#comment-809</link>
		<dc:creator>Logan</dc:creator>
		<pubDate>Thu, 28 May 2009 21:27:16 +0000</pubDate>
		<guid isPermaLink="false">http://rhida.ch/?p=635#comment-809</guid>
		<description>I think im using the exact same build as Rhidach... &quot;tinfoil hat up&quot;</description>
		<content:encoded><![CDATA[<p>I think im using the exact same build as Rhidach&#8230; &#8220;tinfoil hat up&#8221;</p>
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	<item>
		<title>By: Rhidach</title>
		<link>http://rhida.ch/2009/05/22/better-late-than-never-friday-522/comment-page-1/#comment-798</link>
		<dc:creator>Rhidach</dc:creator>
		<pubDate>Thu, 28 May 2009 13:24:23 +0000</pubDate>
		<guid isPermaLink="false">http://rhida.ch/?p=635#comment-798</guid>
		<description>I would recommend &lt;a href=&quot;http://www.wowarmory.com/character-talents.xml?r=Lightninghoof&amp;cn=Rhidach&amp;gn=Enveloping+Shadows&quot; rel=&quot;nofollow&quot;&gt;my spec&lt;/a&gt; (of course I would, haha) of 53/18. I put that wayward point into Benediction, just because I didn&#039;t want to deal with an 8 second judge. It&#039;s totally a filler point.

And Divine Sacrifice is great. With 2/2 Divine Guardian, DS absorbs 30% of raid damage up to 165% of my health. Which means that I&#039;m typically shaving around 66000 damage off the raid. Pretty nice number, even with a cap!</description>
		<content:encoded><![CDATA[<p>I would recommend <a href="http://www.wowarmory.com/character-talents.xml?r=Lightninghoof&#038;cn=Rhidach&#038;gn=Enveloping+Shadows" rel="nofollow">my spec</a> (of course I would, haha) of 53/18. I put that wayward point into Benediction, just because I didn&#8217;t want to deal with an 8 second judge. It&#8217;s totally a filler point.</p>
<p>And Divine Sacrifice is great. With 2/2 Divine Guardian, DS absorbs 30% of raid damage up to 165% of my health. Which means that I&#8217;m typically shaving around 66000 damage off the raid. Pretty nice number, even with a cap!</p>
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		<title>By: Ohmymoogle</title>
		<link>http://rhida.ch/2009/05/22/better-late-than-never-friday-522/comment-page-1/#comment-796</link>
		<dc:creator>Ohmymoogle</dc:creator>
		<pubDate>Thu, 28 May 2009 03:39:56 +0000</pubDate>
		<guid isPermaLink="false">http://rhida.ch/?p=635#comment-796</guid>
		<description>I haven&#039;t done Hodir yet but wearing my 3 pieces of frost gear i got more then 30k unbuffed but still 540 defense capped. From what i am reading get as high frost gear as you can while staying def capped, your healers will thank you for it.


Anyway.... i don&#039;t really like using Divine Protection with Divine Guardian. There may be situation where you could do that, but when i&#039;m fighting a very hard hitting boss, i don&#039;t want to take the extra damage from others cauz big chance i will die.

Instead i use it for the limited situations i pointed out, where the boss is pre-occupied with something such as Maly Vortex or XT-Deconstructor stomping. Just as long as you remove Divine Shield after the aoe damage crisis is over, you should be fine.

May i ask though, isn&#039;t Divine Guardian capped ? Your saying using either Divine Protection or Divine Shield removes the cap ? If that is the case, Divine Guardian is friggin awesome :D I got a bit dissapointed when they wanted to put a cap on it :[

Anyway i&#039;m at work so lots of sites are blocked such as wowhead so i can&#039;t show you the build i meant but this is the rough idea.

Holy
-----

Don&#039;t get anything in this tree.


Protection
----------

Get the basics for the tanking talents in the protection tree.

Don&#039;t get the increase healing talent since it doesn&#039;t do that much.

Take out 1 point from spiritual attunement so it is 1/2

Don&#039;t getting reckoning at all.

You can still get Divine Guardian and the Upgrade for it.



Retribution
-----------

Get the basics you normally get for tanking such as 1/2 for the faster spell cooldown.

This part gets tricky. To get deeper in the tree to get the talents you need to boost threat, you must waste 1 point somewhere. People either waste 1 point for instant cast, or they 2/2 for the faster spell cooldown.

After this point you can spend the points to get the threat spells that better increases your threat output compared to if you used the points in the holy tree.

The issue with this is, was it worth it to waste that 1 talent point ? And where would you put it to get further into the ret tree.</description>
		<content:encoded><![CDATA[<p>I haven&#8217;t done Hodir yet but wearing my 3 pieces of frost gear i got more then 30k unbuffed but still 540 defense capped. From what i am reading get as high frost gear as you can while staying def capped, your healers will thank you for it.</p>
<p>Anyway&#8230;. i don&#8217;t really like using Divine Protection with Divine Guardian. There may be situation where you could do that, but when i&#8217;m fighting a very hard hitting boss, i don&#8217;t want to take the extra damage from others cauz big chance i will die.</p>
<p>Instead i use it for the limited situations i pointed out, where the boss is pre-occupied with something such as Maly Vortex or XT-Deconstructor stomping. Just as long as you remove Divine Shield after the aoe damage crisis is over, you should be fine.</p>
<p>May i ask though, isn&#8217;t Divine Guardian capped ? Your saying using either Divine Protection or Divine Shield removes the cap ? If that is the case, Divine Guardian is friggin awesome :D I got a bit dissapointed when they wanted to put a cap on it :[</p>
<p>Anyway i&#8217;m at work so lots of sites are blocked such as wowhead so i can&#8217;t show you the build i meant but this is the rough idea.</p>
<p>Holy<br />
&#8212;&#8211;</p>
<p>Don&#8217;t get anything in this tree.</p>
<p>Protection<br />
&#8212;&#8212;&#8212;-</p>
<p>Get the basics for the tanking talents in the protection tree.</p>
<p>Don&#8217;t get the increase healing talent since it doesn&#8217;t do that much.</p>
<p>Take out 1 point from spiritual attunement so it is 1/2</p>
<p>Don&#8217;t getting reckoning at all.</p>
<p>You can still get Divine Guardian and the Upgrade for it.</p>
<p>Retribution<br />
&#8212;&#8212;&#8212;&#8211;</p>
<p>Get the basics you normally get for tanking such as 1/2 for the faster spell cooldown.</p>
<p>This part gets tricky. To get deeper in the tree to get the talents you need to boost threat, you must waste 1 point somewhere. People either waste 1 point for instant cast, or they 2/2 for the faster spell cooldown.</p>
<p>After this point you can spend the points to get the threat spells that better increases your threat output compared to if you used the points in the holy tree.</p>
<p>The issue with this is, was it worth it to waste that 1 talent point ? And where would you put it to get further into the ret tree.</p>
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	<item>
		<title>By: Logan</title>
		<link>http://rhida.ch/2009/05/22/better-late-than-never-friday-522/comment-page-1/#comment-792</link>
		<dc:creator>Logan</dc:creator>
		<pubDate>Wed, 27 May 2009 15:11:31 +0000</pubDate>
		<guid isPermaLink="false">http://rhida.ch/?p=635#comment-792</guid>
		<description>I do Hodir with just 1 piece of frost resist and the frost aura.... but was just trying to put an example =P</description>
		<content:encoded><![CDATA[<p>I do Hodir with just 1 piece of frost resist and the frost aura&#8230;. but was just trying to put an example =P</p>
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	<item>
		<title>By: Rhidach</title>
		<link>http://rhida.ch/2009/05/22/better-late-than-never-friday-522/comment-page-1/#comment-791</link>
		<dc:creator>Rhidach</dc:creator>
		<pubDate>Wed, 27 May 2009 13:34:14 +0000</pubDate>
		<guid isPermaLink="false">http://rhida.ch/?p=635#comment-791</guid>
		<description>Hodir&#039;s Frozen Blows you can actually trivialize with some frost resist gear. When he does that it converts 80% of his damage to Frost, so just slap on some resist and you&#039;ll find you&#039;re taking minimal damage from it.</description>
		<content:encoded><![CDATA[<p>Hodir&#8217;s Frozen Blows you can actually trivialize with some frost resist gear. When he does that it converts 80% of his damage to Frost, so just slap on some resist and you&#8217;ll find you&#8217;re taking minimal damage from it.</p>
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	<item>
		<title>By: Logan</title>
		<link>http://rhida.ch/2009/05/22/better-late-than-never-friday-522/comment-page-1/#comment-790</link>
		<dc:creator>Logan</dc:creator>
		<pubDate>Wed, 27 May 2009 12:58:16 +0000</pubDate>
		<guid isPermaLink="false">http://rhida.ch/?p=635#comment-790</guid>
		<description>Oh and about the T7.5 shoulders VS the Shoulderguards of the solemn watch, yeah, i agree, and I go with the tier 7.5 when im on my avoidance set, and the ULD shoulders when i need HP over avoidance ( Im thinking fights with loads of magical dmg, like hodir´s frozen blows)</description>
		<content:encoded><![CDATA[<p>Oh and about the T7.5 shoulders VS the Shoulderguards of the solemn watch, yeah, i agree, and I go with the tier 7.5 when im on my avoidance set, and the ULD shoulders when i need HP over avoidance ( Im thinking fights with loads of magical dmg, like hodir´s frozen blows)</p>
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	<item>
		<title>By: Logan</title>
		<link>http://rhida.ch/2009/05/22/better-late-than-never-friday-522/comment-page-1/#comment-789</link>
		<dc:creator>Logan</dc:creator>
		<pubDate>Wed, 27 May 2009 12:54:43 +0000</pubDate>
		<guid isPermaLink="false">http://rhida.ch/?p=635#comment-789</guid>
		<description>yup, 2/2 is overkill unless you are tanking content that you overgear and you have a disc priest and dont pull the entire instance; just like UK H =P

and the build you might be referring to is on the idea of the 0/53/18. Regarding the &quot;Raid bubblewall&quot; combo you mentioned, it also works with Divine Protection because the HP limit is removed and you dont lose mob aggro. (another thing I use is having my finger hovering over LoH in case I get a HUGE DMG spike or mmy healers are not focused, but that has happened only once I think...)</description>
		<content:encoded><![CDATA[<p>yup, 2/2 is overkill unless you are tanking content that you overgear and you have a disc priest and dont pull the entire instance; just like UK H =P</p>
<p>and the build you might be referring to is on the idea of the 0/53/18. Regarding the &#8220;Raid bubblewall&#8221; combo you mentioned, it also works with Divine Protection because the HP limit is removed and you dont lose mob aggro. (another thing I use is having my finger hovering over LoH in case I get a HUGE DMG spike or mmy healers are not focused, but that has happened only once I think&#8230;)</p>
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	<item>
		<title>By: Rhidach</title>
		<link>http://rhida.ch/2009/05/22/better-late-than-never-friday-522/comment-page-1/#comment-787</link>
		<dc:creator>Rhidach</dc:creator>
		<pubDate>Tue, 26 May 2009 15:22:37 +0000</pubDate>
		<guid isPermaLink="false">http://rhida.ch/?p=635#comment-787</guid>
		<description>Yeah I find that with only 1/2 SA I still get more than enough mana from Divine Plea and Sanc when/if I have it on me. 2/2 is overkill in my experience.</description>
		<content:encoded><![CDATA[<p>Yeah I find that with only 1/2 SA I still get more than enough mana from Divine Plea and Sanc when/if I have it on me. 2/2 is overkill in my experience.</p>
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